U.S. Market Entry

YOUR LOCAL
U.S. EVENT TEAM.

International game publishers and developers can use AGZ as their on-the-ground U.S. partner for conventions, activations and player-facing events.

Tell us what you are bringing to America, or book a call if you want to talk through the plan first.

1,000+players engaged at PAX East 2026
268survey responses collected
11demo stations operated
View PAX East Case Study →
Built for overseas teams

LAND IN THE U.S.
WITH A LOCAL TEAM.

Exhibiting from overseas creates practical problems: staffing, equipment, print, venue coordination and day-of execution. AGZ gives your team one U.S.-based operational partner.

01

Before the Show

Local sourcing, gaming hardware, displays, furniture, print, signage, booth materials and planning support.

02

On the Show Floor

Booth staffing, demo support, player engagement, troubleshooting and day-of event operations.

03

Player Insight

Playtesting, surveys, observations and structured feedback from U.S. players.

One U.S. point of contact

YOU BRING THE GAME.
WE HANDLE THE GROUND WORK.

Use AGZ for one service or coordinate multiple parts of your U.S. activation through one local team.

Booth Staffing

Player-facing staff • Demo support • Booth operations

Gaming Hardware

Gaming PCs • Monitors • Displays • Peripherals • Controllers

Print + Booth Materials

Signage • Banners • Standees • Flyers • Event materials

Logistics

Furniture • Local sourcing • Drayage support • Venue / union coordination

Player Engagement

Demo flow • Attendee interaction • Playtesting • Surveys

On-Site Operations

Setup support • Troubleshooting • Last-mile coordination • Execution

International publishers + developers

NEED A TEAM
ON THE GROUND?

Tell us your event, dates, booth size and what your overseas team needs handled in the United States.

See the work

DON'T TAKE OUR
WORD FOR IT.

See how AGZ operated an 11-station PAX East activation and converted live player interaction into actionable feedback for Soft Source.